Hi, I am using Cinema 4D R19, I have tried to bake a texture ticking colour and surface colour, I have the image dimensions set to the normal size and the image exported to JPG.
My issue is putting it into the meshtexture on roblox just ends it up looking like a decal where the image is scattered all over the mesh.
I have tried splitting the mesh into colour bits and colouring them normally however Iād rather have one individual mesh, any help is nice.
Thank you