I am currently working on a project in Roblox Studio that involves creating a realistic lighting environment for a game. As part of this project, I need to be able to calculate the candela and lumens of the light sources I am using within the game. However, I am having difficulty finding a formula or method to do this accurately. I was wondering if someone could assist me with obtaining a formula or resource to help me calculate the candela and lumens of my light sources. Any assistance would be greatly appreciated. Thank you in advance for your help.
If it helps, the light I am trying to achieve this of is a Surefire X300 T, 600 lumens, 66,000 candela.