Suppose I have 3 points in 3d space shown in the image. How would I get the normal vector of the plane created by each of the vector3s?
1 Like
Given some triangle △ABC the normal is the unit vector of (B-A)×(C-A), i.e. ((B-A):Cross(C-A)).Unit
. The direction of the normal depends on the order of the vertices.
7 Likes