I’m currently working on a character customization system and have run into a bit of a problem. I’m trying to allow the player to pan their camera around the preview of their character in a circular motion, but I don’t quite know the exact maths I’d need for such a rotation.
What equation can input a fixed point, radius and angle of rotation and output that point around a circle?
Here’s a quick diagram of what I’m trying to accomplish(trying to find x)