I’m trying to calculate the amount of time needed for a bullet tracer to be the same speed at any distance.
Here’s a video example of the issue. alternative
When I shoot at my , the tracer is very very slow. When I shoot farther away, it’s really fast. How do I make the tracer move at the same speed regardless of the distance from where I’m shooting?
The variables I have are the start position, end position, and total distance.
I am achieving the current effect via tweening the position of attachment0 to attachment1(via the basepart theyre in) and a beam. I do not want to use a trail.
This was difficult to explain, but pretty plz help me :3
thanks