Description: Calling Seat:Sit(nil)
crashes Roblox.
Frequency: Everytime
Reproduction:
- Insert a seat into studio
- In the command bar type
workspace.Seat:Sit(nil)
- Roblox will crash
Also attached is a reproduction of the bug
Crash_SeatSet_nil.rbxl (14.7 KB)
Expected behavior: If a humanoid is sitting, the humanoid is unseated.
Location: Production
Almost certainly a null pointer.
It’d be really nice if you called :Sit(nil), if it would Unseat the current humanoid. An Unsit()
method would also work.