Cam Attach - View the world like a player

Have you ever wanted to see how a player sees your world but you’re too lazy to keep play testing each time you make a small change? Are you tired of the constant I forgot to move the spawn point! blunder? ARE you spending more time moving spawns and waiting to spawn than you are developing?

Introducing Cam Attach


Cam Attach is a quick and simple plugin to attach your camera to a selected object! Cam Attach also allows you to spawn a default R16 Block Rig, which you can move wherever you want before attaching the camera to it. The plugin works for BaseParts (Parts, MeshParts, etc) and supports usage of all models provided they have a PrimaryPart set in it.

Find the plugin at:
https://www.roblox.com/library/4175364813/Cam-Attach

How to use Cam Attach


Cam Attach’s usage is very simple, just two steps!

  1. Either spawn a dummy or select your target object
  2. Click on Attach Camera

That’s it! That’s how simple it is!

Extra Features


  1. Teleporting: Press T while your camera is attached to teleport your model to the position your mouse points at

Unable to attach camera, …


Even though the usage is fairly simple, one might overlook some key points and be unable to use Cam Attach. Well… no problem! Cam Attach’s friendly and simple UI prompts you with how to go about fixing your problem! Here’s a list of things that cause Cam Attach to prompt you:

Shown Prompt Cause Solution
…, are you sure the selected object is a BasePart or a Model? The selected object is not a BasePart or a Model and the camera cannot be attached to it. This means you can’t attach the camera to a Light object and other such objects Select a BasePart or a Model
…, did you remember to select an object? The plugin observes that no objects are selected Select a valid object
…, did you remember to select only one object? The plugin observes multiple selected object and cannot determine which object to attach the camera to Select only one object
…, are you sure you set the PrimaryPart of the model? The plugin observes that the selected model has no PrimaryPart, rendering it an invalid case Set the PrimaryPart of the model

That’s it from me! I hope this plugin helps someone. Don’t forget to leave a like or a favourite :wink:

27 Likes

I really like this plugin as it is an expanded version of the zoom to part feature. Would it be possible to be able to move the dummy around in studio just like a player can and maybe hide or reduce the time the attached cam popup is shown for.

3 Likes

Ah yes, been looking for something like this for a bit now. This should be helpful for animating aiming with guns!

2 Likes

New Features!

Teleporting


After looking at @AlmostADemon’s post and trying to move the dummy while attached to the camera, I’ve come to realize that detaching and attaching the camera to move the dummy is far too tedious for something aimed to ease work! So I’ve introduced a teleport functionality, simply press T* to teleport your selected model (or part, part might error) to wherever your mouse is pointing at!

Closing prompts


Again, after @AlmostADemon’s suggestion and consideration, I’ve added the ability to close prompts mid-way! Simply press X* to close an ongoing prompt and get on developing!

Dummy positioning [Minor]


I’ve also added a silent feature that spawns the dummy right below the position of your camera and adjusts the camera view at the same time, so that big maps don’t have to be navigated for positioning dummies.

That’s it for today! I’ll refine and add new features as I get time, thanks for using Cam Attach!

WOOHOO FIRST UPDATE :tada:

* Your mouse must be focused in the world so that the plugin can detect input

4 Likes