Camera Avatar Animation now enabled by default for new experiences

great… forcing new games into having another useless feature that people don’t really use in general…
not everyone has a camera :person_standing:

but seriously, like @iGottic stated:

if anyone has an actual reason to use facial animations other than dynamic heads pls show me
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:person_shrugging: I think the option still exists to toggle it off.

It’s just enabled by default if you create a new experience.

There are different teams that work on different things. Maybe this one is not specialized for new idk, API stuff.

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@Elttob is right saying we actually do not have the insight. These are just speculations.

And again, this is just a setting that you can toggle. It is just a little change that every dev can manipulate if it is not suitable for what they want to do does not fit that social aspect.

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bro its just facial animations. its not game changing, like voice chat (which is opt-in iirc). plus its kinda necessary for dynamic faces. if it truly bothers you that much, just opt out

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What point in having Camera Animation enabled by default, if the feature itself, is supposed to function with Mircophone enabled?

That’s like watching a YouTube video of a guy talking but having audio on mute, and using subtitles only.

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When are you unlocking IsMirrored??

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The inclusion of a survey is awesome; future products should include one.

An argument could be made that the replies to the post can serve as feedback, to which I agree. But, I still enjoy it being there. Maybe it could ask specific questions that wouldn’t fit in the announcement post itself. :person_shrugging:

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its not really the update itself thats an issue, but the fact it sets a precedent that roblox can and is going to continue to shove updates like this in an opt out fashion, sure this is a small update, but eventually it could become a norm with things that impact how your “experience” works fundamentally.

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man :sob: I thought Roblox was making it easier to animate cutscenes, just to find out its this virtual reality theyre trying to push out… Not only has the metaverse investment not been fruitful whatsoever, you are not accomodating all users, which is funny considering thats what this aims to achieve. Roblox should have various versions, which have different features. Over the years, I am sure as a corporation you can recognise all the features youve pushed which have destroyed games or made people abandon the platform? It’d be nice to get some responsibility but I suppose Im speaking to a brick wall here. All of you guys whor read this, moderators and Devs, if you truly are discontent with Roblox,why do you do nothing about it?

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There’s realistically nothing developers can do about it. Roblox isn’t required to listen to their developers. In this case, this was opt out since roblox has been pushing dynamic faces in an attempt to innovate.

You and I both know that isn’t happening. Most of the latest game-changing features are opt-in. Roblox has a good track record with backwards compatibility (not counting fe, which was necessary)

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Oh dear god, another awful decision that’s going to get the forum raided to hell and back again. How come I struggle finding a job but the suits with fancy degrees that make the worst decisions I’ve ever seen are making 6 figures?

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What on God’s earth have we become

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This is pure speculation and is simply not true. A lot of Roblox experiences have social elements to them and benefit from these features (see also : voice chat)!

Disagree here. Why can’t we have both? Some creators want to make games, some creators want to make social experiences. And of those games, a fair amount have social elements.

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yall are tweaking so hard genuinely. stop trying to find things to be mad about

what? since when was this made to accommodate all users?

Thank you for contributing to the post! :grinning:

You struggle at finding a job because you have no experience clearly

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I think a lot of younger users don’t understand what the camera feature even is because we have gotten a few of these messages on our group wall. Thinking we are spying on them.

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Pretty cool feature, not sure how useful it is though outside of social games.
I legit cannot imagine someone using this in a shooter/fighting game or a platformer.

Does it use lot’s of internet bandwidth to replicate those facial positions every frame to other players?
How’s data usage handled here, will we notice a any increase in lag spikes if every player in a game had this enabled at the same time?

Lots of arguing about the usefulness of this,

It could all be solved if Roblox just started being more transparent about the results of AB tests, if it’s a positive change and that’s shown in the data then there’s no harm sharing it & it would go a long way in building trust and support for the feature.

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Just another pointless update, i honestly don’t think much people actually care about this stuff… not to mention kids, i doubt parents would want this being used

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This, as well as the other changes which allow players to be more expressionate is a move I would perceive to be accomodating more people. Is that not what it is? By increasing range of expression, you are catering to more people and therefore, accomodating to more people? I havent read through this topic but as far as I can tell, you simply have a differing opinion; why not let it be?

I am begging you to stop enabling things by default, especially with no way to turn it off for unpublished experiences.

This is not how you endear people to your product, and while I know you eventually have to rip a bandage off to force people into new things, you have to temper that. I do not like this feature and I spend most of my time developing on Roblox in unpublished games, which means I cannot turn it off.

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