Camera becomes more jittery and locky the further i am from 0,0,0?

i am working on an fps game and i found a really annoying bug, basically the further away from 0,0,0 i am, the more jittery the camera is. is there anything i can do about it or is it a roblox issue?
the bug becomes apparent even at like 1000 studs away, so not that far

I think some code may be causing it because I haven’t experienced this bug yet.

nope the bug is still there even after removing every script from the game

Then it’s probably a Roblox bug.

This happens because floating-point numbers become less and less precise further you go from the origin on a number line.

This isn’t really a Roblox specific issue as the majority, if not all, of the most popular game engines out there has this problem to some extend. It’s just how floating-point numbers work.

1 Like

so theres not much i can do about it right?

No. You can only spawn your maps on the origin position so that you don’t get this glitch.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.