Recently I’ve noticed the camera will often collide with other characters:
This does not happen with all characters but occurs enough that players are starting to get a bit annoyed.
I’ve played some top page games and they appear to have this problem as well, so it’s not specific to my game.
Numerous players have confirmed this problem.
Setting a transparency of 1 to the HumanoidRootPart, Head, UpperTorso and LowerTorso appears to fix the problem (however you are left with an odd looking character).
In Guest World I have disabled most scaling features. In-game, players are morphed into pre-made R15 characters. The collision bug appears to occur randomly (about 1 in 5 players). The type of character does not appear to make a difference.
I’ve experienced this at all places that have third person. When you collide with a player or when a player jumps on top of you, or when you move your camera ‘into’ a players character, your camera zooms in to the character and then for some reason sometimes doesn’t let you scroll out, unless you scroll in, and then out.