Camera fixation?

Hello devs! I have a simple question: How do I fix a camera onto a subject. By this I mean the camera is looking at the same place, however you can do stuff like rotating it normally. I don’t know how, so it would be nice if you could tell me how! Have a good day/night and keep developing!

You would set the CameraSubject most likely.

local current_camera = workspace.CurrentCamera

game.Loaded:Wait()
current_camera.CameraSubject = workspace:WaitForChild('Part')

put this in starterplayerscripts, you can play around with it

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