Camera Fixed In Place

Hi guys, my camera is fixed in place when I play my game. The game has no scripts, why is this happening?
https://gyazo.com/5aa8ab086fe57c0f9d07c2fc91ff2947
Thanks.

1 Like

Where is the spawn located?
Is the a place for the player to stand?
Hope this helped.

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Yes, I have checked this and it seems fine.


https://gyazo.com/37872c3cf99b349b773cbb6a368c9951

Are you pressing run or play?

chars

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I am pressing play. Tried play here as well.

Is everything anchored?

StopPuttingCharLimits

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Yes it is. Also not sure if this is related but on client I am here


And on server I am here?

image
image

Ok image Nothing looks different.

Hmm, ok. How do I do this then?

It still didn’t bond to the humanoid unfortunately. What should I do now?

Didn’t work unfortunately, thanks for your help though!

This usually happens because of lag, but you could try to set the CameraSubject manually by putting a LocalScript in StarterPlayer > StarterCharacterScripts:

wait(1/60)

local Cam = workspace.CurrentCamera

local Humanoid = script.Parent:WaitForChild("Humanoid")

if Humanoid then
   Cam.CameraSubject = Humanoid
   Cam.CameraType = Enum.CameraType.Custom
end
2 Likes

If your simply trying to make the camera be on the player, Simply set the CameraSubject property to the Players Humanoid and change the CameraType to Custom

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Just wanna point out that the minimum wait time is 0.03 seconds so 1/60 is Redundant (Ik this is just a minor thing)

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Yea, I know about that, is just a strange habit

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Yes, my game is very laggy, so that is probably why.