I want to make my camera move like this around a part:
instead of rotating around the player like how it normally is(pointless example):
but I have no idea about how to do this.
any help would be appreciated
I want to make my camera move like this around a part:
but I have no idea about how to do this.
any help would be appreciated
I believe the concept you are going for is the CameraType
called Orbital
, when I tested it, it had the same thing that you are going for.
Hope this helps!!
what I meant was I want the camera to function like it normally would just instead of moving around the player’s head I want it to move around a part
You can do that, you can just change the CameraType using code when you need to.
Or if you’re talking about having the CameraSubject
as the part, you can set that property in the Camera
in the workspace as that part.
maybe you can try with camera subject:
put this inside a local script
local target = workspace.Part --change to the part you want the camera to rotate
workspace.CurrentCamera.CameraSubject = target
thank you
I couldn’t find how to do this anywhere
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