Camera locked in studio


In my camera in studio, i usually have a lock button to lock the speed of the camera, but i’m not sure what happened with my camera. it seems to be locked. I can use scroll wheel and WASD but i cannot drag around with right click in studio. Pressing the camera button on the left does nothing.

Expected behavior

I expect to be able to drag my camera around in studio

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Have you tried deleting Workspace.Camera in Explorer?

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this is a very known state-desync bug specifically related to the recently updated View Selector widget. your right-click isn’t actually broken; studio’s engine simply thinks your mouse is still actively interacting with a 2D UI element, which hard-locks the 3D viewport panning.

​here are the three fastest ways veteran developers force the camera to unlock without having to restart studio and interrupt their workflow:

​1. The Widget Toggle (Most reliable for this specific bug):

go to the View tab at the top of your screen, find the View Selector button (it looks like a little 3D cube icon), and toggle it off, then immediately back on. this forces the UI widget to reload and resets the mouse-capture state.

​2. The Focus Reset:

select any part or model in your Workspace (either by clicking it if you can, or selecting it in the Explorer), and press F on your keyboard. this forces the camera engine to physically recalculate its pivot point and often breaks the frozen state.

​3. The Explorer Right-Click:

sometimes, simply moving your mouse over to the Explorer window and right-clicking on any random object in the list will force studio to release the hijacked right-click state, giving you control back in the 3D window.

​it’s a highly annoying engine quirk, but memorizing these quick resets will save you a lot of time whenever that camera speed UI freezes up again.