Camera Look at object but still works like normal

So, I have a ragdoll and It is draggable, and I have a script to make the camera look at the ragdoll, but the camera cant be pivoted around the players head or move with it anymore, how would I fix this

this is my script:

local Camera = workspace.CurrentCamera

wait(1)
Camera.CameraType = Enum.CameraType.Scriptable

while wait() do
	Camera:Interpolate(Camera.CFrame, game.Workspace.Noob.Torso.CFrame, 0.5)
end
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Just set the camera’s subject to be the head

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for context: its a local script btw

I tried it, but it didn’t work

Hi friend, do you want your camera object to remain in one spot while pointing towards the character’s head? I’m afraid I don’t fully understand the issue.

I want it to be like normal camera movement, but it looks at the ragdoll’s head, like if you press r in a match of death ball (not blade ball, death ball)

ok, nevermind I think it is fine the way it is

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