So, I have a ragdoll and It is draggable, and I have a script to make the camera look at the ragdoll, but the camera cant be pivoted around the players head or move with it anymore, how would I fix this
this is my script:
local Camera = workspace.CurrentCamera
wait(1)
Camera.CameraType = Enum.CameraType.Scriptable
while wait() do
Camera:Interpolate(Camera.CFrame, game.Workspace.Noob.Torso.CFrame, 0.5)
end
Hi friend, do you want your camera object to remain in one spot while pointing towards the character’s head? I’m afraid I don’t fully understand the issue.
I want it to be like normal camera movement, but it looks at the ragdoll’s head, like if you press r in a match of death ball (not blade ball, death ball)