Camera look vector not working properly

So I’m trying to make a grenade and it works by facing it towards the cameras look vector and then applying velocity but for some reason the look vector returns a weird value.

as you can see, the grenade does not go in the direction I’m looking in. Does anyone know why this happens?

The script is simply


The problem isn’t the lookvector. It’s the origin. It looks like you should move it about 3 studs to the right

ah, I see. I’ll try your solution when I have time