In this article
In the final extract about ‘Rotate Around Object’, there is a section:
local lookAtTarget = true – Whether the camera tilts to point directly at the target
and then this section:
But the lookAtTarget variable is never changed, and as such always remains true, so either theres information missing about what it should do, or this section shouldn’t be present at all.
I didn’t post this in the minor-edits thread as it’s a minor edit to remove, but would require more if the code is needed to be added to actually make it do something.
If I’m just missing something, then please let me know