Hey, is there any way to set a camera to the player’s camera? Consider the following:
How can I set the default camera to the one highlighted above?
First you have to set the camera’s cameratype to scriptable
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable.
Now you can change the main camera’s CFrame to the one in the Cam.
workspace.CurrentCamera.CFrame = workspace.Cam.Camera.CFrame
You need to do something like this:
local cam = workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = workspace.Cam.CFrame
It basically allows us to position the camera’s cframe at the parts cframe. No need to use other camera objects.
any way to lock the CFrame to that part?
Hey guys, im sorry if this breaks any rules, but I have a question.
I just got promoted to member, but I’m still not able to make any topics.
Is posting topics only for higher ranks or is this a bug?
Thank you for your time
Ps: If the topic maker wants me to delete this question, just say it, I’ll delete it then
Oh you meant that. For that you need to change the camerasubject to the part.
workspace.CurrentCamera.CameraSubject = workspace.Cam
gotcha, thanks. sorry, not really experienced with camera manipulation, haha
Hi, I see you marked something as the solution, my question is: how to do this?