Hi, just wanna get something out there that can maybe be useful.
Here’s the script:
local Camera = workspace.CurrentCamera
local BlurAmount = 10
local BlurAmplifier = 6
local LastVector = Camera.CFrame.LookVector
local MotionBlur = Instance.new("BlurEffect", Camera)
local RunService = game:GetService("RunService")
workspace.Changed:Connect(function(Property)
if Property == "CurrentCamera" then
local Camera = workspace.CurrentCamera
if MotionBlur and MotionBlur.Parent then
MotionBlur.Parent = Camera
else
MotionBlur = Instance.new("BlurEffect", Camera)
end
end
end)
RunService.Heartbeat:Connect(function()
if not MotionBlur or MotionBlur.Parent == nil then
MotionBlur = Instance.new("BlurEffect", Camera)
end
local Magnitude = (Camera.CFrame.LookVector - LastVector).magnitude
MotionBlur.Size = math.abs(Magnitude) * BlurAmount * BlurAmplifier/2
LastVector = Camera.CFrame.LookVector
end)