Camera movement issue (JETPACK HOVER) (SOLVED)

Hello!

I am making a game that is inspired by a game called Anthem.

I have having issues with the hover mechanics camera while holding a weapon. Right now it hovers and sets the camera, but I want it to move differently but I don’t know how to explain it. (Maybe it needs to be relative to the world?

Here is a video of the camera movement I want.

Here is a video of what I have: (When I hold S I spin out of control)

By chance, would you be comfortable showing a code sample which deals with input and camera movement? This would help alot, thanks!

I found out that having shift-lock enabled while holding the gun works exactly how I want it to!

Thanks!