I am currently working on a Revamped version of five nights at freddy’s, I want to make a system where the player is in first person and when they move there mouse the mouse will move around and the camera will move to the direction of the mouse,
(Mouse will be a small white dot)
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I assume you want the mouse to be locked? As in stuck in the centre of the screen?
If so, see this article : UserInputService | Documentation - Roblox Creator Hub
No, move around the screen and then the camera moves slightly to where the mouse goes.
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You’d still use delta, just offset the camera’s CFrame using it every frame I guess. Remember to have min and max values.
Could you help me out with it?
You should attempt some code yourself and come back with specific questions regarding the code if you get stuck.
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