So, I made a force shift lock script and in first person the camera offset does not apply. This would be fine, but it kind of ruins my crouching.
this is how I made it:
Force Shift Lock (Using Player Module) - Resources / Community Tutorials - Developer Forum | Roblox
anything helps.
JEEZ CMON MAN WHY DOES THIS HAPPEN EVERYTIME!!!
found the issue.
in the classic camera module at line 132 change it to this:
if self:GetIsMouseLocked() then
it was:
if self:GetIsMouseLocked() and not self:IsInFirstPerson() then
little bit specific for my case
system
(system)
Closed
#3
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.