Camera orientation

Hi !
I’m in the middle of creating an obby type project and there’s something that’s been bothering me for several days now.

When a player dies, he respawn at the last checkpoint he activated, the only problem is that the camera is not always oriented the way the player is oriented, which is problematic because we end up with a camera looking at his character, instead of looking straight ahead…

What would be the solution so that, when of the player respawn, his camera is oriented as his character is oriented?