Hi developers, I wonder how I could make animations for the camera
And no, am not about cut scenes, am talking about camera animation while you running.
This is the current code I have aboard
P.S. Right now I just testing how I could change values normally, there is still a useless part of the code
YOffset = Instance.new("NumberValue")
YOffset.Parent = script
YOffset.Name = "YOffset"
XOffset = Instance.new("NumberValue")
XOffset.Parent = script
XOffset.Name = "XOffset"
game:GetService("TweenService"):Create(YOffset,TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.In,-1,true),{Value = 7.5}):Play()
game:GetService("TweenService"):Create(XOffset,TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.In,-1,true),{Value = 15}):Play()
DoesAnything = false
game:GetService("RunService").RenderStepped:Connect(function()
if DoesAnything then
game.Workspace.CurrentCamera.CFrame = game.Workspace.CurrentCamera.CFrame*CFrame.Angles(0,1,0)
end
end)
Instead of doing what I actually want it to do, it just starts to spin the camera, any ideas?