Hello!
So I have a camera script that sets the players camera to Scriptable when they join. However, 1/5 of the time, it doesn’t set! Is scriptable prints, but the camera follows the player, and the cframe doesn’t change!
Local Script:
local Camera = workspace.CurrentCamera
local RS = game:GetService('ReplicatedStorage')
wait(2)
repeat
Camera.CameraType = Enum.CameraType.Scriptable
wait()
until Camera.CameraType == Enum.CameraType.Scriptable
print('is scriptable')
Camera.CFrame = workspace:WaitForChild('CameraPart').CFrame
(In StarterPlayerScripts)
I get no errors! Thanks for any help!