Camera stuck in one position after making its type Fixed

I’m trying to make a menu for my game and selecting the team is all fine but when the player spawns and the camera is set to the player it stays where the player spawned and can’t move even though I changed it from Fixed to Custom.

https://gyazo.com/88ec33958f42c7ba761c8c425e9d2c04

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Be sure you’re setting the camera subject to the players head. Else I’m not sure because you’ve given no snippets of code.

Did you set the camera’s focus back to the players humanoid object?

I forgot to add bits of code, I’ll send some soon.

I think the issue is that, I left it set like this

Camera.CFrame = workspace.CameraPart.CFrame

Why don’t you set the CameraType to custom, and try that?

This is for the part when you are choosing the team right? Anyways set the camerasubject to the player’s humanoid.

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Worked, Thank you so much! Finally fixed the issue which has confused me for 2 days.

what did you said it to after? nil? im doing the same thing as u