Camera Stuck on Scripted Camera View in Roblox Studio After Update

After updating Roblox Studio to the latest update, my Studio Camera is stuck in a set position and I cannot fix it. If I restart studio, it simply locks me back into that position. If I playtest, the game works fine, but when it goes back to studio it is once again locked into that position.

Note: I hit update while I was in playtest mode, and I was on the Archives Menu shown below:

Game:

Locked in Studio:

I do not think I can replicate this bug, since I cannot re-update.
My camera system is connected to RunService.RenderStepped, and simply updates the CFrame. The Camera is set to Scriptable before the connection. My connection would smoothly move the camera depending on where the mouse is on the screen, but in studio where it’s locked, it does not follow the same behaviour… it’s just locked in set position. If I open any other game, the Camera is perfectly fine. It just repetitively is locked in this one.

Here is a video of me trying to move my Camera inside of Studio:

You will notice that my mouse is bugging out like it’s trying to move, but I am locked in place. You will also notice Zoom To doesn’t work at all on the Part I selected.

Here is the link to the game page: Project: Afterlight [Pre-Alpha] - Roblox

Is this your issue?

No, my Camera is completely locked, and cannot move whatsoever…

1 Like

Do you have “New Studio Camera Controls" beta enabled? If so, could you try disabling it?

Yes I do, but I fixed it by deleting the CurrentCamera from Workspace and my camera snapped back to how it regularly works.

issue resolved.