Hey developers, got a quick question for a few of you. Ina lot of combat games, the camera seems to be attached to the head, and moves with it within an animation, giving a nice effect, however when i set the subject to the head, it copies the effect but shift lock doesnt seem to work if i change it. any idea how to fix this or an alternative?
When you are setting the
CameraSubject to another
Instance that is a Rig, Character, etc,
You would Set the
CameraSubject to the
Humanoid of that
Instance, which is how it normally is when Joining a Game.