I’m trying to make a camera system that is similar to the game froggie, which uses :lerp() to get camera positions, but all i can figure out so far is actually lerping the camera, but i want to try and keep it similar to roblox’s original camera system, just with lerp following the hrp’s position (including rotation etc.)
This is probably poorly explained, so heres a clip: Roblox - Clipped with Medal.tv
hopefully this explains it better than i can!
thank you for any effort