Camera:Interpolate is broken

It’s broken.

Camera won’t move for land selection in Lumber Tycoon 2, and I checked out another game I used it in and it has the same issue. Repro confirms it’s broken.

Local script:

[code]game.Players.LocalPlayer.CharacterAdded:wait()

wait(1)

local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable

camera:Interpolate (CFrame.new(0, 100, 0), CFrame.new(0, 0, 100), 5)

[/code]

Windows 7
Studio version 0. 299. 0. 68780

I can’t get on PC right now, but is your problem that it aims the camera, but doesn’t move its position? Because if so I can confirm this. I have this problem as well last time I tested it about a month ago.

My issue is that the camera won’t move at all. Setting it to scriptable releases it from your character as it should, but calling the function doesn’t actually doing.

Manually setting the camera’s CoordinateFrame property does work, though,

Can confirm, camera interpolation is completely broken atm.

EDIT: Camera.CoordinateFrame is broken

Please use a separate thread for different bug reports. This thread should be about Camera:Interpolate.

Thanks for the report, we shipped some new camera code but due to this issue have rolled it back.

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