Camera:Interpolate() not working

The code is: "print(p.Position+Vector3.new(0,0,-5)) cam:Interpolate(CFrame.new(p.Position+Vector3.new(0,0,-5)),CFrame.new(p.Position),.1)"
https://gyazo.com/71c6053dafaddae853f18e708e53f804

(The variable “p” is the primary part’s position) image

Issue: I print the cframe position the camera is supposed to end at to see what it prints and it prints the same thing every time I click the arrow (as you can see in the output) but the end cframe seems to be different every time… Also, I put the duration as 0.1 but every time I click it lasts a lot longer and ends at a random position. It worked correctly before and did what is stated in Goal but now for some reason I started editing the game again and it’s broken now… I’ve tried everything I could to fix it and looked for a good 10 minutes online for a solution :confused:

Goal: The camera to interpolate properly 5 studs in front of the part shown and it to focus on the part.

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Déjà vu

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I’ve just been in this place before
Higher on the street
And I know it’s my time to go
Calling you, and the search is a mystery
Standing on my feet
It’s so hard when I try to be me, woah…

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