This bug just started occurring today (maybe due to the new PlayerScripts and PopperCam).
When I use a Scriptable CameraType and set the Camera CFrame by lerping, the camera will pop into any part in the center of the view within 5 studs or so(I don’t know the exact distance). This only occurs when you’re lerping the Camera CFrame.
Here’s a GIF of a repro of the bug in a blank test place. I’ll include the place below.
https://gyazo.com/69d284f85798636b6cf6817d3f522d9e
CameraGlitch.rbxl (12.7 KB)
And here’s a GIF of it occurring in my current game when players are spectating others.