Camera CFrame Lerp Bugged

This bug just started occurring today (maybe due to the new PlayerScripts and PopperCam).
When I use a Scriptable CameraType and set the Camera CFrame by lerping, the camera will pop into any part in the center of the view within 5 studs or so(I don’t know the exact distance). This only occurs when you’re lerping the Camera CFrame.

Here’s a GIF of a repro of the bug in a blank test place. I’ll include the place below.

https://gyazo.com/69d284f85798636b6cf6817d3f522d9e

CameraGlitch.rbxl (12.7 KB)

And here’s a GIF of it occurring in my current game when players are spectating others.

https://gyazo.com/6f78c4896f34c2109107d31738d6b233

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Same.

Yep, we know what is causing this. This is a duplicate of Weird Camera.CFrame behaviour

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Any idea of when this is going to be fixed?

Refer to thread linked above