Hey guys! I hope you are all doing very very well! Being direct, I have a single question: Can an exploiter fire the client?
What I mean with this, it’s that if for example, I have a RemoteEvent called “ClientTest”, and the exploiter with his “Injector” uses a script, could he find a way to fire this remote event to the client?
for i, v in pairs(game.Players:GetPlayers()) do game.ReplicatedStorage.ClientTest:FireClient(v) end
I know that for firing the client you need to be in the server, and that if the exploiter tried this, It isn’t supposed to work, but I still want to confirm if they can’t fire the client, so that I’m sure to make an Anticheat to the FireClient scripts.
Thank you for everything and have a nice day and life! byee!