Hello, I am working on a sort of NPC that becomes welded to the player, It works perfectly if I straight up parent the NPC from server storage to workspace, but i need to clone it for my game and the result of cloning and then parenting to workspace messes it up somehow (see videos for portrayal). I would appreciate any input because I do not know what is wrong.
Intended Behavior (Without clone):
Unintended behavior (NPC Cloned)