To clarify, i’m not talking about remotevents - i know they can fail because of latency/network issues
But bindable events, i.e two scripts communicating with one another on the server, is it possible for those to fail? I have a bug that I think may be caused by this, but i’m not sure
I mean that the event after being fired doesn’t have any callback, i.e in the case of remotevents OnServerEvent/OnClientEvent doesn’t fire, or in the case of a bindable event BindableEvent.Event doesn’t fire. RemoteEvents are not reliable on accounts of client-server latency and packet loss