I want to place speed values in players’ characters. But I think there might be a problem if they can edit the values so that they can increase their speed.
They can already change their own speed through the humanoid anyway, but if you mean speed of something else then yeah they will be able to change it, but it won’t do anything if the speed value is checked by the server as it’s used
You can test ideas like that in Roblox Studio.
Click on Test.
You will have a Server Window and a Client Window.
Change whatever you want in the Client Window. Look and see if it is changing in the Server Window.
1 Like
If your handling it from server side, then no. But on the local side, it’s a possibility.