Hey, I have a small question of curiosity for all the more knowledgeable out there.
How easy is it, if even possible, for an exploiter to access the source bytecode of a client-side script once its parent has been set to nil?
I’d assume they would have to find the script in raw memory, extract it, and then attempt to decompile it to gain any sense of my source code, but perhaps that’s not so hard to do with the right tools or there remains a way through Roblox APIs to locate the script, making it just as easy to get my source code as if it was still in the DataModel hierarchy.