I wanted to just clarify if exploiters would have access to server scripts present in parts inside the workspace. If they can, would they be able to read the code and modify it?
Thank you for your help.
I wanted to just clarify if exploiters would have access to server scripts present in parts inside the workspace. If they can, would they be able to read the code and modify it?
Thank you for your help.
no they can only read modulescripts and localscripts
They will be able to see the existence of server scripts in the workspace container but they will not be able to decompile those scripts.
There’s a slight oversight of an ambiguity. Note that ModuleScript
(s) are visible only if they are being required by a LocalScript
. Not sure if this also applies, but they are also visible if they exist in containers like ReplicatedStorage
.
If they are placed elsewhere, commonly parented to scripts or folders of descendants in ServerScriptService
, none of them would be seen.
factual information i forgot to write that in my reply @kryposcythe
honestly, i wouldnt be suprised if they actually could. exploiters get more and more advanced and more and more tougher to deal with, maybe you can setup script that blocks any users beside those who have the authority to edit the game (People you collab with)