I’m scripting a game that will use either remote events or functions to communicate from client to server. Are exploiters able to Invoke remote functions or are they only able to fire Remote Events?
they can both invoke remote functions and fire remote event from clint side.
They can use both remote events and remote functions but you can create an anti exploit to prevent the code from running in the events to prevent exploiters.
anything that can be fired from the client side they can use. This is why it is important to protect your remotes with auto generated keys in order to use the event and for an anti cheat if they get it wrong kick/ban the player
They can fire any event. Make sure to verify that every parameter sent through an event is the typeof you are expecting. Especially make sure if you are expecting an Instance, that they aren’t sending a table that is structured to look like an Instance, as that could be a security vulnerability.
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