So I’m making an admin GUI for my game, and it requires converting a UserId to a Username. I noticed there was a Player:GetNameFromUserId() function, however I’m not sure how you’re supposed to use it to convert that when the player isn’t in your session (If possible).
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What I want to achieve: Aforementioned.
There’s not an issue Here, just a question.
I’ve tried looking on other sources on this question but there doesn’t appear to be any solutions.
Alright it appears this does indeed work. My inquiry was whether you could request names from userid’s without the user being in the same game since usually you would do: