2 questions actually, second is can firing tons of events on 1 bindable event cause issues too?
Back to the main question,
I have a module with a bindable event, I also have a separate script with a RunService.RenderStepped
loop and it fires an event
Other scripts can/do listen to this event to update every time the RenderStepped loops, is this ok to do? Or should I be making new ones per script?
I can provide the code if needed but I don’t see why it would be