Can I allow players to sell their own "gamepasses"/"devproducts" for Robux in a "game" created within a game?

Background information:
I am developing a game and a plan I have come up with to monetize it is to have the players monetize the game for me. I plan to give the game “mod support” which will allow players to add their own content and systems to the game through a Roblox Studio based compiler and sandboxed loadstring. These “mods” would be hosted through a custom VIP server system.

Question is:
I am wondering if it is allowed to allow players to sell their own Roblox assets for R$ in-game for in-game rewards. This would be done through allowing players to create their own “gamepasses” and “dev-products” that use real Robux and can be sold through their game mods. Would a system like this be allowed? Would I have to manually moderate this to prevent scams? Could players sell random item givers (lootboxes) through this system? If not allowed, could it somehow be allowed under heavy manual moderation done on my side?

Related misc information:

  • I am not using a premium currency that players use to gain player made products due to the work required to make said products requiring programming and modelling skills.
  • I would profit off of this using the 10% cut I would get for selling other people’s assets through my game.
  • Automatic scam prevention could potentially be done by allowing players to preview player made products.
  • If lootboxes can be done through this system, they will have their own system internally to show the player the potential outputs. Would likely have more restrictions put in place to prevent players from putting in fake data for the outputs which get intrepreted internally in their mod as something else.
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Sorry but thats not possible to do.

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Why is it not possible to do? I have the method figure out for the scripting for this system, I am just wondering if any rules would be broken through allowing players to sell their own stuff with R$.

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Yes, it actually can be possible. If you copy what the Roblox Egg Hunt 2020 it teleports you to the game when u step in a specific portal.

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Which of the Roblox-provided mechanisms would you be using to exchange R$ through your game?
Which of the developer terms of service are you most worried about breaking with this idea?

If you are using a Roblox-supplied process that grants you a small fee for selling other people’s items through your game (items that are probably already available on the Roblox website), then there shouldn’t be a problem with that. I’d assume any R$ would flow from a buyer to the Roblox site and be distributed between you and the owner of an item through established channels. In short, if you are talking about using an approved and established process in a novel way, then you are probably good to go. If you are talking about coding something to provide a service that doesn’t already exist, then that’s something else.

If a player uploads something that they don’t actually own, or that creates an issue for some other reason, it will likely be your game that is at risk of being shut down.

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Going to have 3rd party assets sold in-game, similar to how clothing stores does it. Most worried about some grey areas in the community guidelines on virtual items being sold in-game with R$. Also I’m worried if I would get punished for potential scams players do with real R$ using my game.

Is there a source where I could get confirmation on if I could get in trouble if a player were to sell an inappropriate or stolen asset through my game? Could potentially happen if the player uploads that kind of stuff as the asset they sell for R$ through my game.

(See Section II. Additional Rules for Developers)

I don’t know of a source other than the TOS. Might be something to email Roblox directly about.

Here are a few of the parts that might make me think twice about this kind of thing :


Any attempt to violate or go around these Rules will result in the game being suspended or completely removed; the user account or Group associated with the game may also be deleted. Roblox does hear appeals for moderation consequences on a case by case basis, but reserves the right to act on the matter in the way that it deems appropriate.

  • Do not upload, Publish, or otherwise Provide games or any other User Generated Creations (“UGC”) that have previously been moderated or suspended from access on Roblox , whether that content was created by you or someone else. Developers must ensure that their games and all content within their games abide by the rules. Developers who are terminated or banned from Roblox may not transfer their creations or allow others to create derivative works from them. The terms “Publish,” “Provide,” and “UGC” as used here have the same definitions as those described in the Roblox Terms of Use.
  • Do not copy, transfer, display, or otherwise use the UGC of other users outside of Roblox , including on other gaming platforms or on physical mediums, such as clothing.

That suggests to me that

  1. you are ultimately responsible for anything in your game.
  2. it can be difficult to make sure that everything others might put in there is in compliance
  3. the ramifications of someone abusing your trust can be severe
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