I made this currency handler for my game. I made it a module script as it also has a data-store that saves the currency, I’m trying to add a job Value to this data-store from another module that has all the job data, Can I do this and if I can how can i go about doing this?
Also if I don’t make any logical sense its 5 am here I have no sleep so sorry for any mistakes!
Yes you can call modules from other modules. Be aware that the error stack trace can become rather confusing though.
3 Likes
Ok thanks! How can I call it tho is it as simple as Module.Value?
You just use require
in the module.
--// Module 1
require(pathToOtherModule2)
return ... --// data you want to return when Module1 is required.
Ok thank you needed the help!