Hello developers! I’m wondering if I can detect visible collisions while an animation is playing, although I don’t know how to do it.
I have a portal and I made a jumping animation to enter the portal and setting transparency to 1 right before it comes out of the other side, but the problem is I don’t know how to replicate this with different avatars. I can obviously put wait commands and then setting different parts of the character invisible. Although the character might have some accessories on.
Here’s a video of the animation:
robloxapp-20210913-1342460.wmv (83.5 KB)
Does anyone know how to do this? Any help is appreciated, thanks!