Pretty basic question. I’m asking because you can change the WalkSpeed and JumpPower of your character directly from the client. It would certainly make my job easier if you can.
I think I phrased it wrong. If I equip a tool from the client, will it replicate automatically to the server?
I’ve been having a similar problem with my custom inventory system, didn’t know how would I properly replicate tools from client to server, because when lagging the server can actually cause problems and equip items at wrong times
You could, but the tool itself may not entirely work right depending on what kind of scripts you put it in (Local, Module, Server)
If you wanted to have a Tool working right, you can use RemoteEvents for that which sends from the server/client or client/server