I do blender, modeling, coding etc. I have only been paid 2-3 times for the gfx that i do and now i am wondering if i can get hired, or get constant commisions for my work. I’ve been doing all of mine for free for a LONG time and only as of recently games and some yts have came to me for my gfx. I just dk how to advertise or if there is a market for it.
I used to see on twitter a lot of people posting their GFX artworks, maybe you could try there? If not, then you can take a look at the Talent Hub and maybe make your portfolio there.
I’m just not too familiar with doing applications or seeing who is available for hire ON roblox. It is just a bit strange. Hopefully i can pick up some sort of traction towards my work since i do believe i have something good going on.
Update: talent hub was garbage, hidden devs was garbage. I am doing well now but with bigger devs and bigger yts. Smaller devs have either looked me over which is funny, or just have no where to start in terms of pay or just in general. Not throwing shade but if anyone comes accross this i do not recommend either of those.
(quick note, i got scammed (didnt give them the thing fully so i didnt lose anything) but they DIDNT get BANNED by hidden devs. They are useless when it comes to developing or looking for devs). Building up a portoflio by just doing your stuff for fun is better.
Realistically since this post i’ve made upwards of 10k+ robux and it’s only going to go up it seems. How do you make stuff for fun?
Copy or emulate what video games or game groups have done in your own style, say for animations, reanimate people’s animations and then post them in servers. (not one to one but like take influence) #1 thing to do is just get good at what you like. In terms of views, over 850k just off of roblox yt’s. Keep your head up high!