Hi, can i make a physic like in this game?
I’m not quite sure on how to do it, i tried to replace the Motor6D with Ball Socker Constraints, but the player stands, while in Flop it’s liyng on the floor. and the Ball Socker Constraints let the fish too free, as you can see here, so i need to fix that too
can anyone help? thank you
just leave the player ragdoll and use LinearVelocity or AngularVelocity to move !!!
sorry for the ignorance, but i don’t know how to use LinearVelocity and AngularVelocity. may you tell me how?
I’m not good at explaining sorry. I do have resources though:
I’m just trying to make a part move in a straight line away from the player (like a fireball blast) and cant figure it out.
I’ve looked through the wiki, the forums, and on youtube but can’t find anything that explains it clearly.
and how would i apply it to the player and make the starter character move with it?
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Closed
January 10, 2023, 4:43pm
#6
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