Can I make a Data global?

Hello, I want to make a like system. Like, when a player clicks Thumbsup button, the like number will go up and going to change on other servers too (not talking about messaging service.) when the like counter updates, I want it to save, but not in to Player.UserId. Is that possible to save it globally?

Datastore is what you are looking for. Just update it every so and boom.

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