So if you don’t really understand what I’m saying:
I was thinking of beggining a puzzle game called “Password” where you would be put into different rooms, and in each one you have to write in the correct Password from hints scattered around. If you do get it correct you have to search through files for the door code which is something like “1912” or “18921” and you would write it in and escape, but no matter how many times I warn players not to write in their real password for the page once you encounter the first laptop I’m still afraid they will, and I don’t know if this is allowded by roblox ToC.
Here is a screenshot of what I mean on the main puzzle screen: (Example, not finished product)
If it doesn’t store any recently entered passwords anywhere and only accepts one specific password, it might not get you banned.
I’ve seen many room escape games before use a login screen which only accepts one password that can be found in hints, and then once the password is right, you gain access to controls like opening securely-locked doors, viewing notes, journal entries, and stuff, so in my perspective it should not get you banned or put you at a high risk of being banned/having your game removed.
I mean, it’s a login screen that only accepts a specific password programmed into the game and should say “incorrect password” if incorrect, so it SHOULDN’T be put at a high risk of getting you banned/your game removed, right?
By the way you should rename “password” to “PIN” or “code” if you only accept numbers.
If it is clear that you are not asking for the Roblox password than you should be fine. Perhaps make it a 4 digit number so it cannot be the Roblox password?