First things first I’d like to let you know that this effect I am seeking to make, will be how the entire place looks.
So I won’t be placing hundreds of attachments as you can imagine the lag it will cause. On top I am striving to make this project mobile user friendly. Now with this out of the way :
On the jellyfish image you can see a complex shape. It is made by having all lines connect to precisely placed dots, resembling a star constillation. I would like to achieve this effect of a star constillation, only in 3D.
Each object will look like a 3 dimensional star constillation, with twinkling stars/dots. These stars would also vary in size and maybe transparancy.
I can think of how I’d make the dots twinkle and vary in size through scripting, but that is not the main issue now. My problem is that I do not know how I would go about making percisly placed stars that make out an object, without making the game laggy. Heck, I am not even sure how I would do it entirely with the laggy options.
I already mentioned the individual attachments, which I will not do. My second Idea was to make the objects in blender, but I honestly don’t know how I would go about scripting the stars to tinkle randomly then. Besides I am unsure of my skills of modelling it. I would like to make this flowerbud I drew a sketch of as a test now. I left out the dots and only kept the lines for better clarity now :))
PS: Click on the blue image to open it